Illusion Temple League
The monthly guild tournament in the Illusion Temple. Eliminations from day 3 to 9, semifinal on day 11 and final on day 12. The champion takes the prize of the month.
The Illusion Temple League arrived on October 10, 2026, from MU Season 8. It is the Illusion Temple played between guilds, as a championship that starts over every month.
How it works#
Each match is one guild against another, with 2 to 5 players on each side. The rules are those of the renewed Illusion Temple:
- the 10 stone statues;
- the relic on the Cursed Statue, in the center;
- the 15-second capture next to a statue;
- the 4 Temple skills (Protection, Restraint, Tracking and Weaken).
The guild that holds all 10 statues wins on the spot. If nobody gets there, the guild with more statues when time runs out wins. On a tie, kills decide.
Only the two guilds of the match can damage each other. Nobody becomes a PK. If you die, you go back to your team's base. Here player damage is normal, without the half damage of the regular Temple.
Monthly calendar#
| Stage | Days | Time | Fight length |
|---|---|---|---|
| Eliminations | 3 to 9 | every hour, from 12:00 to 22:00 | 10 minutes |
| Semifinal | 11 | 15:00 | 15 minutes |
| Final | 12 | 15:00 | 20 minutes |
| Prizes | from day 13 | — | — |
Times are Brasília time. There are two arenas, so up to two matches happen at the same time.
Registration#
Registration is in the Events → IT League menu.
- It opens 5 minutes before each elimination match. For the semifinal and the final, it opens 30 minutes before.
- The guild master or an officer picks who plays: 2 to 5 online members with total level 400 (level + Master Level).
- You can change the line-up until the match starts.
At match time, the picked players are sent to the arena automatically. Stay online, alive and out of other events. If the guild does not have at least 2 picked players present, it is left out of the match.
There is no solo queue: only the players the guild picked can play.
Elimination limits#
- Each guild plays at most 6 matches in the month's eliminations.
- Each player plays at most 5 matches, so the guild needs to rotate its players.
Eliminations#
At each match time, the registered guilds are drawn in pairs. If a guild is left without an opponent, it does not use up an entry and can try again the next hour.
| Result | Points |
|---|---|
| Win | 3 |
| Draw | 1 |
| Loss | 0 |
On equal points, the table looks at wins, then captured statues, then kills.
Semifinal and final#
The top 4 of the table go to the semifinal: 1st × 4th and 2nd × 3rd. The winners play the final.
- A guild that does not show up loses by walkover.
- On a draw, the guild ranked higher in the eliminations goes through.
- With fewer than 2 guilds in the eliminations, the month has no semifinal or final.
Prizes#
Prizes go to the Gremory Case.
| When | Prize |
|---|---|
| Winning a match (once per account per day) | Rare jewel + 1,000 Ruud |
| Champion of the month | Epic jewel + 8,000 Ruud (30% chance of a legendary jewel) |
| Runner-up | Epic jewel + 3,000 Ruud |
The champion and runner-up prizes are given from day 13 until the end of the month. Everyone who played at least one match for the guild that month gets it, once per account, when they log in.
If the same account or IP is on both guilds of a match, it gives no points or prizes.
Tips#
- Set up your team before registration opens. The picked players must be online at match time.
- Rotate your players: each one can only play 5 elimination matches.
- In the eliminations there are monsters in the arena. Killing them gives points for the Temple skills.
- Type
/itlin chat to see when the next match is.