Items — Maces and Hammers
All 42 items from section 2 (maces and hammers) with requirements, stats and options.
42items in the section
200max item level
4accept sockets
3accept Harmony
Section 2 of Item.txt. The section:index identifier is the same one used by the server (world.data.items) and by admin commands. Click a header to sort; use the field above the table to filter.
| Mace2:0 | 7 | 0 | Str 100 | 7 – 13 | 15 | 21 | 1×3 | DKMGDLRF | — | yes | yes | — | 1 |
| Morning Star2:1 | 13 | 0 | Str 100 | 13 – 22 | 15 | 25 | 1×3 | DKMGDLRF | — | yes | yes | — | 1 |
| Flail2:2 | 22 | 0 | Str 80 · Agi 50 | 22 – 32 | 15 | 32 | 1×3 | DKMGDLRF | — | yes | yes | — | 1 |
| Great Hammer2:3 | 38 | 0 | Str 150 | 45 – 56 | 15 | 50 | 2×3 | DKMGRF | — | yes | — | — | 1 |
| Crystal Morning Star2:4 | 66 | 0 | Str 130 | 78 – 107 | 30 | 72 | 2×3 | DWDKFEMGRFRW | — | yes | — | — | 1 |
| Crystal Sword2:5 | 72 | 0 | Str 130 · Agi 70 | 89 – 120 | 40 | 76 | 2×4 | DWDKFEMGRW | — | yes | — | — | 1 |
| Chaos Dragon Axe2:6 | 75 | 0 | Str 140 · Agi 50 | 102 – 130 | 35 | 80 | 2×4 | DKMG | — | yes | — | — | — |
| Elemental Mace2:7 | 90 | 0 | Str 15 · Agi 42 | 62 – 80 | 50 | 50 | 1×3 | FE | — | yes | — | — | 1 |
| Battle Scepter2:8 | 54 | 0 | Str 80 · Agi 17 | 41 – 52 | 45 | 40 | 1×3 | DL | — | yes | — | — | 1 |
| Master Scepter2:9 | 72 | 0 | Str 87 · Agi 18 | 57 – 68 | 45 | 45 | 1×3 | DL | — | yes | — | — | 1 |
| Great Scepter2:10 | 82 | 0 | Str 100 · Agi 21 | 74 – 85 | 45 | 65 | 1×4 | DL | — | yes | — | — | 1 |
| Lord Scepter2:11 | 98 | 0 | Str 105 · Agi 23 | 91 – 102 | 40 | 72 | 1×4 | DL | — | yes | — | — | 1 |
| Great Lord Scepter2:12 | 140 | 0 | Str 90 · Agi 20 | 108 – 120 | 40 | 84 | 1×4 | DL | — | yes | — | — | 1 |
| Divine Scepter of Archangel2:13 | 150 | 0 | Str 75 · Agi 16 | 200 – 223 | 45 | 90 | 1×4 | DL | — | yes | — | — | 1 |
| Soleil Sceptor2:14 | 146 | 380 | Str 80 · Agi 15 | 130 – 153 | 40 | 95 | 1×4 | DL | — | yes | — | yes | — |
| Shining Scepter2:15 | 110 | 0 | Str 108 · Agi 22 | 99 – 111 | 40 | 78 | 1×4 | DL | — | yes | — | — | — |
| Frost Mace2:16 | 121 | 380 | Str 27 · Agi 19 | 106 – 146 | 50 | 80 | 1×3 | FE | 3 | yes | — | — | 1 |
| Absolute Scepter2:17 | 135 | 380 | Str 119 · Agi 24 | 114 – 132 | 40 | 90 | 1×4 | DL | 3 | yes | — | — | — |
| Striker Scepter2:18 | 147 | 0 | Str 87 · Agi 20 | 112 – 124 | 40 | 86 | 1×4 | DL | — | yes | — | — | — |
| Thunderbolt2:19 | 125 | 400 | Str 111 · Agi 22 | 127 – 154 | 40 | 78 | 1×4 | DL | 3 | yes | — | — | — |
| Horn of Steal2:20 | 125 | 400 | Str 182 · Agi 50 | 177 – 206 | 25 | 120 | 2×4 | DK | 5 | yes | — | — | — |
| Bloodangel Scepter2:22 | 136 | 400 | Str 114 · Agi 23 | 188 – 200 | 40 | 100 | 1×4 | DL | — | yes | — | — | 1 |
| Darkangel Scepter2:26 | 148 | 600 | Str 114 · Agi 23 | 223 – 233 | 40 | 100 | 1×4 | DL | — | yes | — | — | 1 |
| Holyangel Scepter2:27 | 172 | 800 | Str 105 · Agi 22 | 318 – 330 | 40 | 100 | 1×4 | DL | — | yes | — | — | 1 |
| Soul Scepter2:36 | 180 | 900 | Str 98 · Agi 21 | 403 – 416 | 40 | 100 | 1×4 | DL | — | yes | — | — | 1 |
| Elemental Rune Mace2:28 | 52 | 0 | Str 10 · Agi 6 | 22 – 23 | 50 | 50 | 1×3 | RW | — | yes | — | — | 3 |
| El Hazard Mace2:29 | 90 | 0 | Str 32 · Agi 17 · Ene 27 | 55 – 59 | 50 | 85 | 1×3 | RW | — | yes | — | — | 3 |
| Frost Rune Mace2:30 | 125 | 380 | Str 32 · Agi 12 · Ene 90 | 62 – 66 | 50 | 80 | 1×3 | RW | — | yes | — | — | 3 |
| Light Road Runic Mace2:31 | 125 | 400 | Str 35 · Agi 14 · Ene 110 | 72 – 74 | 50 | 95 | 1×3 | RW | — | yes | — | — | 3 |
| Bloodangel Runic Mace2:32 | 136 | 400 | Str 42 · Agi 14 · Ene 129 | 95 – 101 | 50 | 100 | 1×3 | RW | — | yes | — | — | 3 |
| Darkangel Runic Mace2:33 | 148 | 600 | Str 42 · Agi 14 · Ene 129 | 125 – 131 | 50 | 100 | 1×3 | RW | — | yes | — | — | 3 |
| Holyangel Rune Mace2:38 | 172 | 800 | Str 42 · Agi 14 · Ene 129 | 135 – 141 | 50 | 100 | 1×3 | RW | — | yes | — | — | 3 |
| Soul Rune Mace2:39 | 180 | 900 | Str 39 · Agi 13 · Ene 120 | 145 – 151 | 50 | 100 | 1×3 | RW | — | yes | — | — | 3 |
| Blue Eye Scepter2:40 | 180 | 940 | Str 100 · Agi 24 | 490 – 504 | 40 | 100 | 1×4 | DL | — | yes | — | — | 1 |
| Blue Eye Rune Mace2:41 | 180 | 940 | Str 41 · Agi 16 · Ene 138 | 156 – 171 | 50 | 100 | 1×3 | RW | — | yes | — | — | 3 |
| Silver Heart Scepter2:42 | 180 | 970 | Str 102 · Agi 24 | 577 – 593 | 40 | 100 | 1×4 | DL | — | yes | — | — | 1 |
| Silver Heart Rune Mace2:43 | 180 | 970 | Str 42 · Agi 16 · Ene 139 | 185 – 200 | 50 | 100 | 1×3 | RW | — | yes | — | — | 3 |
| Manticore Scepter2:44 | 180 | 1000 | Str 102 · Agi 24 | 664 – 682 | 40 | 100 | 1×4 | DL | — | yes | — | — | 1 |
| Manticore Rune Mace2:45 | 180 | 1000 | Str 42 · Agi 16 · Ene 139 | 210 – 225 | 50 | 100 | 1×3 | RW | — | yes | — | — | 3 |
| Absolute Mace of Archangel2:34 | 104 | 0 | Str 32 · Agi 4 · Ene 64 | 158 – 170 | 50 | 182 | 1×3 | RW | — | yes | — | — | — |
| Blessed Divine Arch Scepter2:25 | 200 | 0 | Str 75 · Agi 16 | 331 – 341 | 45 | 170 | 1×4 | DL | — | yes | — | — | 1 |
| Blessed Divine Arch Mace2:35 | 200 | 0 | Str 28 · Agi 4 · Ene 79 | 178 – 190 | 50 | 182 | 1×3 | RW | — | yes | — | — | — |
No row matches the filter.
How to read this table#
- Level is the item level (the
Levelcolumn in Item.txt). It is not the requirement to use the item — it decides which monsters it can drop from: a monster of level L rolls items with level between L−2 and L+4. - Req. level and Requirements are the locks to equip. The server checks level, the five attributes, the class and durability before letting you equip.
- Socket shows how many slots the item accepts. Only items on that list can take Seed Spheres.
- Exc: items from sections 0 to 11 (weapons, shields and armor) can be born excellent on drop; wings, pets and consumables cannot.
- Harmony and 380 tell whether the item accepts the Jewel of Harmony option and the exclusive item 380 options.
- Set is the raw value of the
SetAttrcolumn in Item.txt, which groups pieces into the set option system.
Note
About ancient:
gamedata.json does not include the ancient set table, and the server does not generate ancient items on drop. Ancient items exist only through Chaos Machine recipes, which write the mark straight into the item instance.Note
Item names stay in English, exactly as they appear in the game.
Code reference: server/data/gamedata.json → items[] · shared/src/types.ts → ItemDef · shared/src/itemopts-data.ts → SOCKET_TYPES