Acheron WorldDocumentation

Items — Skill Scrolls

All 36 items from section 15 (skill scrolls) with requirements, stats and options.

36items in the section
111max item level
0accept sockets
0accept Harmony

Section 15 of Item.txt. The section:index identifier is the same one used by the server (world.data.items) and by admin commands. Click a header to sort; use the field above the table to filter.

36 rows
Scroll of Poison15:0301Ene 1170001×2DWMGRW—————
Scroll of Meteorite15:1211Ene 1 · Cmd 1110001×2DWMGSURW—————
Scroll of Lighting15:2131Ene 130001×2DWMG—————
Scroll of Fire Ball15:351Ene 1 · Cmd 13001×2DWMGSURW—————
Scroll of Flame15:4351Ene 1210001×2DWMGRW—————
Scroll of Teleport15:5171—50001×2DW—————
Scroll of Ice15:6251Ene 1 · Cmd 1140001×2DWMGSU—————
Scroll of Twister15:7401Ene 1250001×2DWMGRW—————
Scroll of Evil Spirit15:8501Ene 1350001×2DWMGRW—————
Scroll of Hellfire15:9601Ene 1600001×2DWMGRW—————
Scroll of Power Wave15:1091Ene 1 · Cmd 111501×2DWMGSU—————
Scroll of Aqua Beam15:11741Ene 11000001×2DWMG—————
Scroll of Cometfall15:12801Ene 11750001×2DWMGRW—————
Scroll of Inferno15:13881Ene 12650001×2DWMGRW—————
Scroll of Teleport Ally15:14832—2450001×2DW—————
Scroll of Soul Barrier15:15771—1350001×2DW—————
Scroll of Decay15:16962—3450001×2DW—————
Scroll of Ice Storm15:17932—3150001×2DWRW—————
Scroll of Nova15:181002—4100001×2DW—————
Chain Lightning Parchment15:19750Cmd 11750001×2SU—————
Drain Life Parchment15:20350Cmd 11000001×2SU—————
Lightning Shock Parchment15:21930Cmd 13150001×2SU—————
Damage Reflection Parchment15:22800Cmd 12450001×2SU—————
Berserker Parchment15:23830Cmd 12650001×2SU—————
Sleep Parchment15:24400Cmd 11350001×2SU—————
Weakness Parchment15:26930Cmd 24100001×2SU—————
Innovation Parchment15:271110Cmd 24500001×2SU—————
Scroll of Wizardry Enhance15:281002—4250001×2DWRW—————
Scroll of Gigantic Storm15:291000Ene 13800001×2MG—————
Chain Drive Parchment15:30700—1000001×2RF————1
Dark Side Parchment15:31800—1750001×2RF————1
Dragon Roar Parchment15:32700—1000001×2RF————1
Dragon Slasher Parchment15:33900—2650001×2RF————1
Ignore Defense Parchment15:34800—1750001×2RF————1
Increase Health Parchment15:35500—350001×2RF————1
Increase Block Parchment15:36400—250001×2RF————1

How to read this table#

  • Level is the item level (the Level column in Item.txt). It is not the requirement to use the item — it decides which monsters it can drop from: a monster of level L rolls items with level between L−2 and L+4.
  • Req. level and Requirements are the locks to equip. The server checks level, the five attributes, the class and durability before letting you equip.
  • Socket shows how many slots the item accepts. Only items on that list can take Seed Spheres.
  • Exc: items from sections 0 to 11 (weapons, shields and armor) can be born excellent on drop; wings, pets and consumables cannot.
  • Harmony and 380 tell whether the item accepts the Jewel of Harmony option and the exclusive item 380 options.
  • Set is the raw value of the SetAttr column in Item.txt, which groups pieces into the set option system.
Note
About ancient: gamedata.json does not include the ancient set table, and the server does not generate ancient items on drop. Ancient items exist only through Chaos Machine recipes, which write the mark straight into the item instance.
Note
Item names stay in English, exactly as they appear in the game.

Code reference: server/data/gamedata.json → items[] · shared/src/types.ts → ItemDef · shared/src/itemopts-data.ts → SOCKET_TYPES