Skills — Slayer
All 18 Slayer skills and the class Master Level tree.
18class skills
6damage skills
58master nodes
600max ML
Slayer skills (SL). The Requires column tells you from which class evolution the skill becomes available.
| Lunge#20 · comes from the weapon | weapon strike | yours only | 9 | — | 2 tiles | — | instant | — | — | base class |
| Uppercut#21 · comes from the weapon | weapon strike | yours only | 8 | — | 2 tiles | — | instant | — | — | base class |
| Cyclone#22 · comes from the weapon | weapon strike | yours only | 9 | — | 2 tiles | — | instant | — | — | base class |
| Twisting Slash#41 | utility | yours only | 10 | 10 | — | 3 tiles | instant | — | — | base class |
| Rageful Blow#42 | damage | 60 | 25 | 20 | — | 4 tiles | instant | — | — | 2nd class |
| Crescent Moon Slash#44 | damage | 90 | 22 | 15 | 4 tiles | — | instant | — | — | base class |
| Stern#67 | support | yours only | 70 | 50 | — | 5 tiles | instant | — | — | base class |
| Remove Stern#68 | support | yours only | 25 | 30 | — | 5 tiles | instant | — | — | base class |
| Greater Mana#69 | support | yours only | 35 | 30 | — | 5 tiles | instant | — | — | base class |
| Invisibility#70 | support | yours only | 80 | 60 | 6 tiles | — | instant | — | — | base class |
| Remove Invisibility#71 | support | yours only | 40 | 30 | — | 5 tiles | instant | — | — | base class |
| Plasma Storm#76 · comes from the weapon | damage | 60 | 50 | 20 | — | 5 tiles | 1,500 ms | — | — | 2nd class |
| Sword Inertia#292 | damage | 25 | 5 | — | 6 tiles | — | instant | — | — | base class |
| Bat Flock#293 | damage | 60 | 20 | 5 | 6 tiles | 2 tiles | instant | — | — | 2nd class |
| Pierce Attack#294 | damage | 110 | 30 | 10 | 6 tiles | 1 tiles | instant | — | — | 3rd class |
| Detection#295 | support | yours only | 100 | 100 | — | — | 5,000 ms | — | — | 3rd class |
| Demolish#297 | support | yours only | 50 | — | — | — | 60,000 ms | — | — | 3rd class |
| Archangel's Will#2740 · comes from the weapon | weapon strike | yours only | 100 | 150 | — | — | 60,000 ms | — | — | base class |
No row matches the filter.
Master Level tree#
From level 400 on, experience starts counting toward Master Level, which goes up to 600 and grants 1 per level. The tree has 3 groups of up to 9 rows and 4 columns; each node goes from its starting rank to rank 20, and a node that requires another only opens when the prerequisite reaches rank 10.
| Durabilidade de ItensAdd Item Durability Rate | Enhancement | 1 | 2 | 1 → 20 | 135.24 | — | — |
| Taxa de Defesa PvPAdd Defense Success Rate PvP | Enhancement | 1 | 5 | 1 → 20 | 4,598.18 | — | — |
| SD MáximoAdd Max SD | Enhancement | 2 | 3 | 1 → 20 | 3,831.81 | — | — |
| Recuperação de ManaAdd MP Recovery Rate | Enhancement | 2 | 4 | 1 → 20 | 13.52 | — | — |
| Resistência a VenenoAdd Poison Resistance | Enhancement | 2 | 5 | 1 → 20 | 9.02 | — | — |
| Durabilidade de ItensAdd Item Durability Rate | Enhancement | 3 | 2 | 1 → 20 | 90.16 | Durabilidade de Itens | — |
| Recuperação de SDAdd SD Recovery Rate | Enhancement | 3 | 3 | 1 → 20 | 9.02 | SD Máximo | — |
| Recuperação de HPAdd HP Recovery Rate | Enhancement | 3 | 4 | 1 → 20 | 9.02 | Recuperação de Mana | — |
| Resistência a RaioAdd Lightning Resistance | Enhancement | 3 | 5 | 1 → 20 | 9.02 | Resistência a Veneno | — |
| Defesa ElementalElemental DEF Increase | Enhancement | 4 | 2 | 1 → 10 | 6.68 | — | — |
| DefesaAdd Defense | Enhancement | 4 | 3 | 1 → 20 | 450.8 | — | — |
| Recuperação de AGAdd BP Recovery Rate | Enhancement | 4 | 4 | 1 → 20 | 9.02 | Recuperação de HP | — |
| Resistência a GeloAdd Ice Resistance | Enhancement | 4 | 5 | 1 → 20 | 9.02 | Resistência a Raio | — |
| Durabilidade de ItensAdd Item Durability Rate | Enhancement | 5 | 2 | 1 → 20 | 90.16 | Durabilidade de Itens | — |
| Taxa de DefesaAdd Defense Success Rate | Enhancement | 5 | 3 | 1 → 20 | 9.02 | Defesa | — |
| Bônus de ConjuntoAdd Armor Set Bonus | Enhancement | 6 | 4 | 1 → 20 | 53.2 | — | — |
| Reflexão de DanoAdd Reflect Damage | Enhancement | 6 | 5 | 1 → 20 | 3.34 | Bônus de Conjunto | — |
| EnergiaAdd Energy | Enhancement | 7 | 2 | 1 → 20 | 108.19 | — | — |
| VitalidadeAdd Vitality | Enhancement | 7 | 3 | 1 → 20 | 108.19 | — | — |
| AgilidadeAdd Agility | Enhancement | 7 | 4 | 1 → 20 | 108.19 | — | — |
| ForçaAdd Strength | Enhancement | 7 | 5 | 1 → 20 | 108.19 | — | — |
| Asa: defesaWings of Silence Defense Strengthener | Enhancement | 8 | 3 | 1 → 20 | 90.16 | — | — |
| Asa: ataqueWings of Silence Attack Strengthener | Enhancement | 9 | 3 | 1 → 20 | 90.16 | Asa: defesa | — |
| Taxa de AtaqueAdd Attack Success Rate | Offense | 1 | 2 | 1 → 20 | 3,831.81 | — | — |
| Reforço: Sword InertiaSword Inertia Strengthener | Offense | 2 | 5 | 1 → 20 | 71.33 | — | — |
| Maestria: Sword InertiaSword Inertia Mastery | Offense | 3 | 5 | 1 → 10 | 52.62 | Reforço: Sword Inertia | — |
| HP MáximoAdd Max HP | Offense | 4 | 4 | 1 → 20 | 766.36 | — | — |
| Dano de ArmaAdd Weapon Damage | Offense | 4 | 5 | 1 → 20 | 44.08 | — | — |
| Mana MáximaAdd Max MP | Offense | 5 | 4 | 1 → 20 | 766.36 | HP Máximo | — |
| Reforço: Bat FlockBat Flock Strengthener | Offense | 6 | 3 | 1 → 20 | 71.33 | — | — |
| AG MáximoAdd Max BP | Offense | 6 | 4 | 1 → 20 | 215.18 | Mana Máxima | — |
| Maestria: Bat FlockBat Flock Mastery | Offense | 7 | 3 | 1 → 10 | 52.62 | Reforço: Bat Flock | — |
| Dano de ComboAdd Combo Damage | Offense | 8 | 2 | 1 → 20 | 13.52 | — | — |
| Reforço: DetectionDetection Strengthener | Offense | 8 | 3 | 1 → 10 | 10 | — | — |
| Reforço: DemolishDemolish Strengthener | Offense | 8 | 5 | 1 → 20 | 20 | — | — |
| Maestria: DemolishDemolish Mastery | Offense | 9 | 5 | 1 → 20 | 20 | Reforço: Demolish | — |
| Taxa de Ataque PvPAdd Attack Success Rate PvP | Defense and Mastery | 1 | 2 | 1 → 20 | 6,130.9 | — | — |
| Dano: Espada 2 MãosAdd Two Hand Sword Damage | Defense and Mastery | 2 | 2 | 1 → 20 | 126.22 | — | — |
| Dano: Espada 1 MãoAdd One Hand Sword Damage | Defense and Mastery | 2 | 3 | 1 → 20 | 44.08 | — | — |
| Dano: MaçaAdd Mace Damage | Defense and Mastery | 2 | 4 | 1 → 20 | 53.2 | — | — |
| Dano: LançaAdd Spear Damage | Defense and Mastery | 2 | 5 | 1 → 20 | 117.21 | — | — |
| Maestria: Espada 2 MãosAdd Two Hand Sword Mastery | Defense and Mastery | 3 | 2 | 1 → 20 | 117.21 | Dano: Espada 2 Mãos | — |
| Maestria: Espada 1 MãoAdd One Hand Sword Mastery | Defense and Mastery | 3 | 3 | 1 → 10 | 10 | Dano: Espada 1 Mão | — |
| Maestria: MaçaAdd Mace Mastery | Defense and Mastery | 3 | 4 | 1 → 20 | 9.02 | Dano: Maça | — |
| Maestria: LançaAdd Spear Mastery | Defense and Mastery | 3 | 5 | 1 → 20 | 9.02 | Dano: Lança | — |
| Economia de ManaAdd MP Consumption Rate | Defense and Mastery | 4 | 3 | 1 → 20 | 54.1 | — | — |
| SD por AbateAdd Hunt SD | Defense and Mastery | 4 | 4 | 1 → 20 | 1.22 | — | — |
| HP por AbateAdd Hunt HP | Defense and Mastery | 4 | 5 | 1 → 20 | 5.77 | — | — |
| Dano Físico MínimoAdd Min Physi Damage | Defense and Mastery | 5 | 3 | 1 → 20 | 44.08 | — | — |
| Mana por AbateAdd Hunt MP | Defense and Mastery | 5 | 5 | 1 → 20 | 5.77 | HP por Abate | — |
| Dano Físico MáximoAdd Max Physi Damage | Defense and Mastery | 6 | 3 | 1 → 20 | 53.2 | Dano Físico Mínimo | — |
| Chance de CríticoAdd Critical Damage Rate | Defense and Mastery | 6 | 5 | 1 → 20 | 3.34 | — | — |
| Restaurar ManaAdd Restore MP Rate | Defense and Mastery | 7 | 2 | 1 → 20 | 3.34 | — | — |
| Restaurar HPAdd Restore HP Rate | Defense and Mastery | 7 | 3 | 1 → 20 | 3.34 | — | — |
| Chance de ExcelenteAdd Excellent Damage Rate | Defense and Mastery | 7 | 5 | 1 → 20 | 3.34 | Chance de Crítico | — |
| Restaurar SDAdd Restore SD Rate | Defense and Mastery | 8 | 3 | 1 → 20 | 3.34 | Restaurar HP | — |
| Chance de Dano DuploAdd Double Damage Rate | Defense and Mastery | 8 | 5 | 1 → 20 | 3.34 | — | — |
| Ignorar DefesaAdd Ignore Defense Rate | Defense and Mastery | 9 | 5 | 1 → 20 | 3.34 | Chance de Dano Duplo | — |
No row matches the filter.
Tree rules#
- Each point spent raises one node rank; the cost of the first rank is the table starting rank.
- A node with Replaces can only be learned if you already know the original skill — and it starts being used in its place.
- Resetting the tree costs 5,000,000 zen (this server's own rule, not in the original).
Code reference: shared/src/master-tree.ts → MASTER_ROWS, masterTreeFor, masterValue · server/src/game/features/master.ts