Acheron WorldDocumentation

Guide Quest

The MU Season 12 Guide Quest — a trail of steps from level 1 to the 3rd class, one at a time, with EXP, zen, Ruud and items.

The Guide Quest (from MU Season 12) arrived on October 10, 2026. It is a trail of steps that takes your character from level 1 to the 3rd class, showing the maps, monsters and quests of each stage. Open it from the menu Progress → Guide Quest.

How it works#

  1. The page shows the current step: the goal, the progress bar and the reward.
  2. Click Accept. Each step requires a minimum level; before that the button shows the level you still need.
  3. Complete the goal. The Go there button takes your character to the map and the point of the step.
  4. Click Turn in and get the reward. The next step is accepted right away if your level allows.

It is one step at a time, always in the same order. The trail has 160 steps (157 for Magic Gladiator, Dark Lord, Rage Fighter and Grow Lancer, who do not do Sebina's and Marlon's quests). When a step is ready, a notice shows up in the chat.

Don't want to do a step? Use Skip step: the trail moves on to the next one, but you do not get the reward of the skipped step and you cannot go back.

Step types#

  • Travel: get close to the marked point on the map (the map name and the coordinates are in the goal).
  • Hunt: defeat the given monster on the step's map. The same monster on another map does not count. Whoever lands the last hit gets it.
  • Level: reach the required level.
  • Class: complete the evolution quest — the 2nd class one with Sebina (Devias), Marlon's (level 220) and the 3rd class one with Apostle Devin (Crywolf). See Quests and class change.

Some steps ask for a higher level than the original Guide Quest: it is the travel level of the map (Elbeland 10, Atlans 70, Kanturu 170). That way the step can only be accepted once you can already go there.

Rewards#

  • EXP: a boost on the way up — each step is worth a few minutes of hunting at its level. The whole trail adds up to about 15% of the experience from level 1 to 400.
  • Zen: moderate, capped by the step's level (the whole trail gives about 2.8 million).
  • Ruud: the steps that gave a Ruud Box give the Ruud straight to your balance (see Ruud, Ruud Shop and Moss).
  • Items: Cherry Blossom Wine, Rice Cake and Flower Petal (30-minute bonuses) and a Devil Imp early on.
  • Jewel of Bless: 4 steps of the trail give a jewel — once per account on each step. If another character of yours already got it, this one gets the rest of the reward without the jewel.

Items arrive in the Gremory Case and Ruud goes straight to your balance. Each character does its Guide Quest once.

Chapters#

  1. First steps — Lorencia, Elbeland, Devias, Dungeon and the Gens (up to level 50).
  2. Road to the 2nd class — Lost Tower, Atlans, Tarkan and Sebina's quest (level 150).
  3. Distant lands — Aida, Kanturu, Karutan, Acheron and Nars, with Marlon's quest (level 220).
  4. The path to the 3rd class — Raklion and Apostle Devin's quest (level 400).

Differences from the original Guide Quest#

  • Here every class is born in Lorencia, so the start is the same for all 11 classes (the Noria and Elbeland branches were left out).
  • The apple-gathering step was removed: apples do not drop from monsters here and are not sold in Lorencia.
  • Marlon stays only in Devias (in the original he moves between maps), so a single "go to Marlon" step is left.
  • Bless of Light does not exist here: only the Greater grade becomes a Jewel of Bless (once per account). Spirit Map and Kaolin do not exist either.